I was getting into 3D printing and wanted to create a mini figure of myself that I could use in board games. The first step was to generate a 3D model of my body. I found some free software online that could generate a model based on a set of photos taken of the object. I tried it out with something I had in my room, a rubik's cube.
The result was pretty good though the surface was a bit lumpy. I thought the lumpiness wouldn't be that noticeable with an organic object like a human body so I decided to move forward with it.
I enlisted the help of a friend to take a series of full body photos of me. We did it on the stage of a lecture hall to get good even lighting and I made sure to set my camera to manual. I ended up with 50 photos in total, some full body and some close up on my face.
I fed the photos into the software and ended up with a pretty good model. It had some trouble picking up the geometry of my hair and also one of my feet was a little wonky. I brought it over to Blender and did some retouching until I was happy with it. Then it was off to the printer.
The print came out great and didn't need any support material. Happy with the result, I repeated the process with two of my friends.